Difference between revisions of "Twilight Hack"
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==Explanation== | ==Explanation== | ||
The Twilight Hack works by employing a lengthly character name for the horse in the game ('Epona') in order to facilitate a [http://en.wikipedia.org/wiki/Stack_smashing stack smash]. This gets triggered when talking to the man next to you when you start the savegame as he loads the name to use it in his dialog or upon entering the next zone when the game loads the horse for you to ride. | The Twilight Hack works by employing a lengthly character name for the horse in the game ('Epona') in order to facilitate a [http://en.wikipedia.org/wiki/Stack_smashing stack smash]. This gets triggered when talking to the man next to you when you start the savegame as he loads the name to use it in his dialog or upon entering the next zone when the game loads the horse for you to ride. | ||
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Revision as of 07:11, 14 February 2008
Download
http://chaoshq.de/~crediar/twilight-hack-v0.1-alpha1b.zip
Enjoy!
-- Team Twiizers
Installation
PAL: cp rzdp.bin $MOUNT/private/wii/title/RZDP/data.bin NTSC (RVL-RZDE-0A-2 USA): cp rzde2.bin $MOUNT/private/wii/title/RZDE/data.bin NTSC (others): cp rzde.bin $MOUNT/private/wii/title/RZDE/data.bin
[If that's not enough help, perhaps you should read http://wiisave.com/faq/index.php -- but then again, this likely isn't for you.]
Problems
If you have a USBGecko, try unplugging it from the Wii before running the exploit. There's a bug in the USBGecko code used in the exploit that will make the game hang if you have a USBGecko plugged in to the wii, but not connected to any program on your computer.
This exploit does not work with every version of Zelda:TP. Easy way to check your version is to compare the text string which is on the inner cycle of the data surface with the ones below.
- RVL-RZDP-0A-0 JPN - working
- RVL-RZDE-0A-0 JPN - working
- RVL-RZDE-0A-0 USA - working
- RVL-RZDE-0A-2 USA - working
- RVL-RZDJ-0A-0 JPN - not supported yet
Explanation
The Twilight Hack works by employing a lengthly character name for the horse in the game ('Epona') in order to facilitate a stack smash. This gets triggered when talking to the man next to you when you start the savegame as he loads the name to use it in his dialog or upon entering the next zone when the game loads the horse for you to ride.