Difference between revisions of "CheatManager"
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Shadowtroop (talk | contribs) m (incorrect symbols, swapped.) |
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|[+] ||activate code item | |[+] ||activate code item | ||
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− | |[?] ||this code item | + | |[?] ||this code item includes variational code, you must edit it before generate gct file. |
|- | |- | ||
− | |[!] ||this code item | + | |[!] ||this code item includes a comment. |
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Revision as of 01:03, 6 April 2009
Cheat Manager v0.2 | |
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General | |
---|---|
Author(s) | Spritez(David Zou) |
Type | Utilities |
Links | |
[[v0.2 Fixed|Download]] | |
Peripherals | |
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Cheat Manager is a homebrew app that allows you to select and edit codes in a text file and then generate a GCT file from it. Text files can be downloaded using Linus' Code Downloader
Usage
- decompress rar file into root of sd card.
- put text code file(*.txt) in sd:/txtcodes.
- run cheat manager, browse text code file and select it.
- press
activate code item or press
deactivate code item.
- press
to generate GCT File which you activate code.
- press
Exit Cheat Manager.
- start game with Gecko_OS.....
Screen Shots
Code Item Prefix
Prefix | Description |
---|---|
[-] | deactivate code item |
[+] | activate code item |
[?] | this code item includes variational code, you must edit it before generate gct file. |
[!] | this code item includes a comment. |
Thanks
Waninkoko's WAD Manager.
Team Twiizers/devkitPRO's libogc
Thanks to everyone who made source code available for their Wii applications.
Note:
- text files can not be larger than 64k bytes.
- text files must use ascii, do not use UTF-8.