Difference between revisions of "Talk:Descent"
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== Freeze on Level 8 == | == Freeze on Level 8 == | ||
− | Okay, I've been playing this off-and-on since you released it and just LOVE it. DAMN good job. The controls are just so NATURAL feeling, and everything is just expertly done. Please do Descent 2! Only thing I've encountered thus far is a freeze-up bug on Level 8. I don't have the red key, and when I approach a locked red door, the entire thing just freezes solid. Had to load the save on my PC version, get a ways past the problem, and then start it back on the Wii. I have the save game file if you want to take a look at it. I was able to replicate the problem each and every time. [[User:TheWizardOfOz]] | + | Okay, I've been playing this off-and-on since you released it and just LOVE it. DAMN good job. The controls are just so NATURAL feeling, and everything is just expertly done. Please do Descent 2! Only thing I've encountered thus far is a freeze-up bug on Level 8. I don't have the red key, and when I approach a locked red door, the entire thing just freezes solid. Had to load the save on my PC version, get a ways past the problem, and then start it back on the Wii. I have the save game file if you want to take a look at it. I was able to replicate the problem each and every time. [[User:TheWizardOfOz|TheWizardOfOz]] |
: A bug in the square root calculation prevented it from converging on a result. A fixed build is available from [http://descent.tueidj.net/descent.elf here]. [[User:Tueidj|Tueidj]] 09:33, 21 May 2011 (CEST) | : A bug in the square root calculation prevented it from converging on a result. A fixed build is available from [http://descent.tueidj.net/descent.elf here]. [[User:Tueidj|Tueidj]] 09:33, 21 May 2011 (CEST) | ||
:: Thank you, and keep up the excellent work! [[User:TheWizardOfOz|TheWizardOfOz]] 19:28, 21 May 2011 (CEST) | :: Thank you, and keep up the excellent work! [[User:TheWizardOfOz|TheWizardOfOz]] 19:28, 21 May 2011 (CEST) |
Revision as of 07:52, 1 June 2011
Freeze on Level 8
Okay, I've been playing this off-and-on since you released it and just LOVE it. DAMN good job. The controls are just so NATURAL feeling, and everything is just expertly done. Please do Descent 2! Only thing I've encountered thus far is a freeze-up bug on Level 8. I don't have the red key, and when I approach a locked red door, the entire thing just freezes solid. Had to load the save on my PC version, get a ways past the problem, and then start it back on the Wii. I have the save game file if you want to take a look at it. I was able to replicate the problem each and every time. TheWizardOfOz
- A bug in the square root calculation prevented it from converging on a result. A fixed build is available from here. Tueidj 09:33, 21 May 2011 (CEST)
- Thank you, and keep up the excellent work! TheWizardOfOz 19:28, 21 May 2011 (CEST)
Control Customization and Widescreen Issues
Great job on the port! It seems to run really well, although I had trouble with the controls.
- Control customization is broken in a couple different ways:
- You cannot map turning left/right with pointing left/right (it uses the tilt axis instead)
- The x1/y1 axis (nunchuk) are inverted. With inverted set to "N" and x1 mapped to sliding left/right, left on the nunchuk slides right and right on the nunchuk slides left. Likewise, with y1 mapped to throttle, up moves backwards and down moves forwards.
- Widescreen is not properly supported, and messages at the top/bottom of the display get cut off.
Lastly, a feature request: OGG support, so players can use soundtracks from dxx-rebirth! Either that, or more step-by-step instructions for setting up the timidity patches. I downloaded the patchset from the site you linked and tried to set it up the way you described, but I had no music. Assuming I've downloaded freepats-20060219.zip, what do I do with it to make the music work? Gblues 07:21, 1 June 2011 (CEST)