Difference between revisions of "Talk:ProjectGMC"
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Incredible graphics, subpar audio. --[[User:ExtremsAlt|ExtremsAlt]] 22:26, 30 May 2009 (UTC) | Incredible graphics, subpar audio. --[[User:ExtremsAlt|ExtremsAlt]] 22:26, 30 May 2009 (UTC) | ||
− | ==Game isn't working== | + | After watching Nintendo's poor E3 conference, ProjectGMC's graphics look even better than before! Thank god for homebrew. Seriously though, it looks fanstastic! --[[User:Steviethemusical|steviethemusical]] 17:55, 2 June 2009 (UTC) |
+ | |||
+ | == Game isn't working == | ||
When i load up, it leads to a blank screen but i can pres home to return, using a 1gb, 2gb and 4gd sdhc card, thanx. [[User:djdynamite123|djdynamite123]] 23:47, 30 May 2009 (UTC) | When i load up, it leads to a blank screen but i can pres home to return, using a 1gb, 2gb and 4gd sdhc card, thanx. [[User:djdynamite123|djdynamite123]] 23:47, 30 May 2009 (UTC) | ||
− | It seems it isn't working in the latest version of the HomeBrew channel... | + | It seems it isn't working in the latest version of the HomeBrew channel... I'll try to see if I can find out what the problem is --[[User:Beril|Beril]] 23:23, 30 May 2009 (UTC) |
− | ==About Graphics Engine== | + | There is a new version out now that should be working in the latest version of Homebrew Channel,not sure if it breaks the support for the old version though... --[[User:Beril|Beril]] 08:08, 31 May 2009 (UTC) |
+ | |||
+ | : 0.11 works with HBC 1.0.1 and wii 3.3u. Also, this game looks great! I hope you decide to continue work on it at some point in the future. It really has potential. --[[User:Mr. Reaper|Mr. Reaper]] 18:46, 1 June 2009 (UTC) | ||
+ | |||
+ | == About Graphics Engine == | ||
I think that Helium Boy and this ProjectGMC is using part of the Ogre3D engine, could you verify if this is true or not? | I think that Helium Boy and this ProjectGMC is using part of the Ogre3D engine, could you verify if this is true or not? | ||
− | Did you make up this engine from scratch? --[[User:Ksmiler|Ksmiler]] 09:23, 31 May 2009 (JST) | + | Did you make up this engine from scratch? --[[User:Ksmiler|Ksmiler]] <s>09:23, 31 May 2009 (JST)</s> <span style="font-size: smaller;" class="autosigned">—Preceding undated comment added 00:29, 31 May 2009 (UTC).</span><!--Template:Undated--> |
No the engine isn't based on Ogre, it is written from scratch. Helium boy was originally developed using the Ogre engine so when I ported it to my new engine I based some of the file structures on the Ogre's formats, but none of the code is based on Ogre. --[[User:Beril|Beril]] 08:06, 31 May 2009 (UTC) | No the engine isn't based on Ogre, it is written from scratch. Helium boy was originally developed using the Ogre engine so when I ported it to my new engine I based some of the file structures on the Ogre's formats, but none of the code is based on Ogre. --[[User:Beril|Beril]] 08:06, 31 May 2009 (UTC) | ||
+ | |||
+ | This app has the best graphics!! Holy Crap!! Good job!!!! Keep up the good work!! Dang!![[User:WaxyPumpkin72|WaxyPumpkin72]] 01:29, 4 June 2009 (UTC) | ||
+ | |||
+ | This game is looking great! Can't wait for it to be finished! --[[User:Ksmiler|Ksmiler]] 06:48, 13 June 2009 (UTC) | ||
+ | |||
+ | Are you releasing the source? [[User:Toucan|Toucan]] 20:45, 4 September 2009 (UTC) | ||
+ | |||
+ | I agree, it would be very nice as library. [[User:Dykam|Dykam]] 20:49, 4 January 2010 (UTC) | ||
+ | |||
+ | == Bugs == | ||
+ | |||
+ | Agree with others that it looks really stunning, even animations feels just right. | ||
+ | However, with Wii 4.2E and 0.11 I have a big blue bar across almost the entire screen, both ingame as well as on the start screen above the background but behind the GCM letters. | ||
+ | [[User:Stefan.huszics|Stefan.huszics]] 21:49, 8 January 2010 (UTC) |
Latest revision as of 21:20, 17 January 2010
Incredible graphics, subpar audio. --ExtremsAlt 22:26, 30 May 2009 (UTC)
After watching Nintendo's poor E3 conference, ProjectGMC's graphics look even better than before! Thank god for homebrew. Seriously though, it looks fanstastic! --steviethemusical 17:55, 2 June 2009 (UTC)
Game isn't working
When i load up, it leads to a blank screen but i can pres home to return, using a 1gb, 2gb and 4gd sdhc card, thanx. djdynamite123 23:47, 30 May 2009 (UTC)
It seems it isn't working in the latest version of the HomeBrew channel... I'll try to see if I can find out what the problem is --Beril 23:23, 30 May 2009 (UTC)
There is a new version out now that should be working in the latest version of Homebrew Channel,not sure if it breaks the support for the old version though... --Beril 08:08, 31 May 2009 (UTC)
- 0.11 works with HBC 1.0.1 and wii 3.3u. Also, this game looks great! I hope you decide to continue work on it at some point in the future. It really has potential. --Mr. Reaper 18:46, 1 June 2009 (UTC)
About Graphics Engine
I think that Helium Boy and this ProjectGMC is using part of the Ogre3D engine, could you verify if this is true or not?
Did you make up this engine from scratch? --Ksmiler 09:23, 31 May 2009 (JST) —Preceding undated comment added 00:29, 31 May 2009 (UTC).
No the engine isn't based on Ogre, it is written from scratch. Helium boy was originally developed using the Ogre engine so when I ported it to my new engine I based some of the file structures on the Ogre's formats, but none of the code is based on Ogre. --Beril 08:06, 31 May 2009 (UTC)
This app has the best graphics!! Holy Crap!! Good job!!!! Keep up the good work!! Dang!!WaxyPumpkin72 01:29, 4 June 2009 (UTC)
This game is looking great! Can't wait for it to be finished! --Ksmiler 06:48, 13 June 2009 (UTC)
Are you releasing the source? Toucan 20:45, 4 September 2009 (UTC)
I agree, it would be very nice as library. Dykam 20:49, 4 January 2010 (UTC)
Bugs
Agree with others that it looks really stunning, even animations feels just right. However, with Wii 4.2E and 0.11 I have a big blue bar across almost the entire screen, both ingame as well as on the start screen above the background but behind the GCM letters. Stefan.huszics 21:49, 8 January 2010 (UTC)