Difference between revisions of "Talk:ProjectGMC"
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It seems it isn't working in the latest version of the HomeBrew channel... I'll try to see if I can find out what the problem is --[[User:Beril|Beril]] 23:23, 30 May 2009 (UTC) | It seems it isn't working in the latest version of the HomeBrew channel... I'll try to see if I can find out what the problem is --[[User:Beril|Beril]] 23:23, 30 May 2009 (UTC) | ||
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+ | There is a new version out now that should be working in the latest version of Homebrew Channel,not sure if it breaks the support for the old version though... --[[User:Beril|Beril]] 08:08, 31 May 2009 (UTC) | ||
==About Graphics Engine== | ==About Graphics Engine== |
Revision as of 10:08, 31 May 2009
Incredible graphics, subpar audio. --ExtremsAlt 22:26, 30 May 2009 (UTC)
Game isn't working
When i load up, it leads to a blank screen but i can pres home to return, using a 1gb, 2gb and 4gd sdhc card, thanx. djdynamite123 23:47, 30 May 2009 (UTC)
It seems it isn't working in the latest version of the HomeBrew channel... I'll try to see if I can find out what the problem is --Beril 23:23, 30 May 2009 (UTC)
There is a new version out now that should be working in the latest version of Homebrew Channel,not sure if it breaks the support for the old version though... --Beril 08:08, 31 May 2009 (UTC)
About Graphics Engine
I think that Helium Boy and this ProjectGMC is using part of the Ogre3D engine, could you verify if this is true or not? Did you make up this engine from scratch? --Ksmiler 09:23, 31 May 2009 (JST)
No the engine isn't based on Ogre, it is written from scratch. Helium boy was originally developed using the Ogre engine so when I ported it to my new engine I based some of the file structures on the Ogre's formats, but none of the code is based on Ogre. --Beril 08:06, 31 May 2009 (UTC)