Difference between revisions of "User talk:RazorChrist/TronCycles"
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== Help with 3D Rendering == | == Help with 3D Rendering == | ||
− | I'm looking for some help trying to figure out how 3D objects are implemented. If anyone knows of a basic tutorial using either GX, GRRLIB, or anything else, please let me know. | + | I'm looking for some help trying to figure out how 3D objects are implemented. If anyone knows of a basic tutorial using either GX, GRRLIB, or anything else, please let me know. --[[User:RazorChrist|RazorChrist]] 02:31, 7 April 2009 |
Revision as of 09:32, 7 April 2009
General
I was mid-way coding a 2D version of this game for the Wii a few months back (but I got bored of it). Nice to see someone picking it up again. --Pinecone 21:09, 8 March 2009 (UTC)
- Well, the end goal will hopefully be a 3D version, but until I can find a good engine to work with, it'll have to be 2D. Speaking of, I was wondering if you still had some of your source laying around? I'm having some trouble getting the actual game loop running, and looking at someone else's code would definitely help. --RazorChrist 06:16, 14 March 2009
Help with 3D Rendering
I'm looking for some help trying to figure out how 3D objects are implemented. If anyone knows of a basic tutorial using either GX, GRRLIB, or anything else, please let me know. --RazorChrist 02:31, 7 April 2009