Difference between revisions of "/title/00000001/00000002/data/iplsave.bin"
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m (Fixed a typo) |
(Updated info, A LOT!) |
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− | + | Alright, I have dumped my NAND now, so I have the full file, and I can guarantee that it is the order that the channels are stored. | |
− | Here is the dump: | + | Here is the entire dump of the file (Yes I region-freed, hence all the Japanese channels XD): |
− | |||
− | |||
− | |||
− | |||
− | + | 00000000: 5249 504c 0000 0340 0000 0002 0000 0000 RIPL...@........ | |
− | + | 00000010: 0101 0000 0000 000f 0000 0000 0000 0000 ................ | |
+ | 00000020: 0301 0000 0000 000e 0001 0002 4841 4341 ............HACA | ||
+ | 00000030: 0301 0000 0000 000e 0001 0002 4841 4241 ............HABA | ||
+ | 00000040: 0300 0000 0000 000e 0001 0001 4841 5858 ............HAXX | ||
+ | 00000050: 0300 0000 0000 000e 0001 0001 5742 514a ............WBQJ | ||
+ | 00000060: 0300 0000 0000 000e 0001 0001 5741 524a ............WARJ | ||
+ | 00000070: 0300 0000 0000 000e 0001 0001 574f 454a ............WOEJ | ||
+ | 00000080: 0000 0000 0000 0000 0000 0000 0000 0000 ................ | ||
+ | 00000090: 0000 0000 0000 0000 0000 0000 0000 0000 ................ | ||
+ | 000000a0: 0000 0000 0000 0000 0000 0000 0000 0000 ................ | ||
+ | 000000b0: 0000 0000 0000 0000 0000 0000 0000 0000 ................ | ||
+ | 000000c0: 0000 0000 0000 0000 0000 0000 0000 0000 ................ | ||
+ | 000000d0: 0300 0000 0000 000e 0001 0001 4641 4745 ............FAGE | ||
+ | 000000e0: 0300 0000 0000 000e 0001 0001 4641 4d45 ............FAME | ||
+ | 000000f0: 0300 0000 0000 000e 0001 0001 4644 4e4a ............FDNJ | ||
+ | 00000100: 0300 0000 0000 000e 0001 0001 4642 454a ............FBEJ | ||
+ | 00000110: 0000 0000 0000 0000 0000 0000 0000 0000 ................ | ||
+ | 00000120: 0000 0000 0000 0000 0000 0000 0000 0000 ................ | ||
+ | 00000130: 0000 0000 0000 0000 0000 0000 0000 0000 ................ | ||
+ | 00000140: 0000 0000 0000 0000 0000 0000 0000 0000 ................ | ||
+ | 00000150: 0000 0000 0000 0000 0000 0000 0000 0000 ................ | ||
+ | 00000160: 0000 0000 0000 0000 0000 0000 0000 0000 ................ | ||
+ | 00000170: 0000 0000 0000 0000 0000 0000 0000 0000 ................ | ||
+ | 00000180: 0000 0000 0000 0000 0000 0000 0000 0000 ................ | ||
+ | 00000190: 0300 0000 0000 000e 0001 0001 4a41 504a ............JAPJ | ||
+ | 000001a0: 0300 0000 0000 000e 0001 0001 4a42 4f4a ............JBOJ | ||
+ | 000001b0: 0000 0000 0000 0000 0000 0000 0000 0000 ................ | ||
+ | 000001c0: 0000 0000 0000 0000 0000 0000 0000 0000 ................ | ||
+ | 000001d0: 0000 0000 0000 0000 0000 0000 0000 0000 ................ | ||
+ | 000001e0: 0000 0000 0000 0000 0000 0000 0000 0000 ................ | ||
+ | 000001f0: 0000 0000 0000 0000 0000 0000 0000 0000 ................ | ||
+ | 00000200: 0000 0000 0000 0000 0000 0000 0000 0000 ................ | ||
+ | 00000210: 0000 0000 0000 0000 0000 0000 0000 0000 ................ | ||
+ | 00000220: 0300 0000 0000 000e 0001 0001 4153 4e45 ............ASNE | ||
+ | 00000230: 0300 0000 0000 000e 0001 0001 4e41 4445 ............NADE | ||
+ | 00000240: 0300 0000 0000 000e 0001 0001 4e41 4a4c ............NAJL | ||
+ | 00000250: 0300 0000 0000 000e 0001 0001 4841 4a4a ............HAJJ | ||
+ | 00000260: 0300 0000 0000 000e 0001 0001 4841 5045 ............HAPE | ||
+ | 00000270: 0300 0000 0000 000e 0001 0001 4841 504a ............HAPJ | ||
+ | 00000280: 0300 0000 0000 000e 0001 0002 4841 4645 ............HAFE | ||
+ | 00000290: 0300 0000 0000 000e 0001 0002 4841 4745 ............HAGE | ||
+ | 000002a0: 0300 0000 0000 000e 0001 0001 4841 4445 ............HADE | ||
+ | 000002b0: 0300 0000 0000 000e 0001 0002 4841 5941 ............HAYA | ||
+ | 000002c0: 0300 0000 0000 000e 0001 0001 4841 544a ............HATJ | ||
+ | 000002d0: 0000 0000 0000 0000 0000 0000 0000 0000 ................ | ||
+ | 000002e0: 0000 0000 0000 0000 0000 0000 0000 0000 ................ | ||
+ | 000002f0: 0000 0000 0000 0000 0000 0000 0000 0000 ................ | ||
+ | 00000300: 0000 0000 0000 0000 0000 0000 0000 0000 ................ | ||
+ | 00000310: 1102 0000 9400 0000 0000 0000 0000 0000 ................ | ||
+ | 00000320: 0000 0000 0000 0000 0000 0000 0000 0000 ................ | ||
+ | 00000330: 291f f31f 4315 63d7 3f42 82ef e4d1 c17b ).ó.C.c×?B.ïäÑÁ{ | ||
− | + | Here is my example C structure containing each channel entry. | |
+ | typedef struct | ||
+ | { | ||
+ | u8 channel_type; // 03 for normal channels, 01 for disk channel, 00 for no channel | ||
+ | u8 secondary_type; // 00 for normal channels; 01 for disk channel, Mii Channel, and Shop Channel | ||
+ | u8 unknown[4]; // Unknown. All my titles have these set to 00. | ||
+ | u16 moveable; // Not really sure, but all titles except disk use 000e, and disk uses 000f. | ||
+ | // Since the disk chan is the only one unable to be moved, I assume that it means whether it is movable or not. | ||
+ | u64 title_id; // Title ID. | ||
+ | } iplsave_entry; | ||
− | Any more info is appreciated! | + | Another example C structure, this time containing the entirety of iplsave.bin |
+ | |||
+ | typedef struct | ||
+ | { | ||
+ | char magic[4]; // The magic! It is always "RIPL" | ||
+ | u32 filesize; // The size of iplsave.bin. As of now, is always 0x00000340 | ||
+ | u8 unknown[8]; // Unknown. Seems to always be 0x0000000200000000 | ||
+ | iplsave_entry channels[48]; // The 48 channels on the list. | ||
+ | u8 unknown2[32]; // Unknown. | ||
+ | u8 md5[16]; // Maybe an MD5 sum? | ||
+ | } iplsave; | ||
+ | |||
+ | You should be able to understand most of the structure of iplsave.bin after looking at those structures. =D | ||
+ | |||
+ | Any more info is appreciated! --[[User:SquidMan|SquidMan]] 03:13, 1 October 2008 (UTC) |
Revision as of 05:13, 1 October 2008
Alright, I have dumped my NAND now, so I have the full file, and I can guarantee that it is the order that the channels are stored.
Here is the entire dump of the file (Yes I region-freed, hence all the Japanese channels XD):
00000000: 5249 504c 0000 0340 0000 0002 0000 0000 RIPL...@........ 00000010: 0101 0000 0000 000f 0000 0000 0000 0000 ................ 00000020: 0301 0000 0000 000e 0001 0002 4841 4341 ............HACA 00000030: 0301 0000 0000 000e 0001 0002 4841 4241 ............HABA 00000040: 0300 0000 0000 000e 0001 0001 4841 5858 ............HAXX 00000050: 0300 0000 0000 000e 0001 0001 5742 514a ............WBQJ 00000060: 0300 0000 0000 000e 0001 0001 5741 524a ............WARJ 00000070: 0300 0000 0000 000e 0001 0001 574f 454a ............WOEJ 00000080: 0000 0000 0000 0000 0000 0000 0000 0000 ................ 00000090: 0000 0000 0000 0000 0000 0000 0000 0000 ................ 000000a0: 0000 0000 0000 0000 0000 0000 0000 0000 ................ 000000b0: 0000 0000 0000 0000 0000 0000 0000 0000 ................ 000000c0: 0000 0000 0000 0000 0000 0000 0000 0000 ................ 000000d0: 0300 0000 0000 000e 0001 0001 4641 4745 ............FAGE 000000e0: 0300 0000 0000 000e 0001 0001 4641 4d45 ............FAME 000000f0: 0300 0000 0000 000e 0001 0001 4644 4e4a ............FDNJ 00000100: 0300 0000 0000 000e 0001 0001 4642 454a ............FBEJ 00000110: 0000 0000 0000 0000 0000 0000 0000 0000 ................ 00000120: 0000 0000 0000 0000 0000 0000 0000 0000 ................ 00000130: 0000 0000 0000 0000 0000 0000 0000 0000 ................ 00000140: 0000 0000 0000 0000 0000 0000 0000 0000 ................ 00000150: 0000 0000 0000 0000 0000 0000 0000 0000 ................ 00000160: 0000 0000 0000 0000 0000 0000 0000 0000 ................ 00000170: 0000 0000 0000 0000 0000 0000 0000 0000 ................ 00000180: 0000 0000 0000 0000 0000 0000 0000 0000 ................ 00000190: 0300 0000 0000 000e 0001 0001 4a41 504a ............JAPJ 000001a0: 0300 0000 0000 000e 0001 0001 4a42 4f4a ............JBOJ 000001b0: 0000 0000 0000 0000 0000 0000 0000 0000 ................ 000001c0: 0000 0000 0000 0000 0000 0000 0000 0000 ................ 000001d0: 0000 0000 0000 0000 0000 0000 0000 0000 ................ 000001e0: 0000 0000 0000 0000 0000 0000 0000 0000 ................ 000001f0: 0000 0000 0000 0000 0000 0000 0000 0000 ................ 00000200: 0000 0000 0000 0000 0000 0000 0000 0000 ................ 00000210: 0000 0000 0000 0000 0000 0000 0000 0000 ................ 00000220: 0300 0000 0000 000e 0001 0001 4153 4e45 ............ASNE 00000230: 0300 0000 0000 000e 0001 0001 4e41 4445 ............NADE 00000240: 0300 0000 0000 000e 0001 0001 4e41 4a4c ............NAJL 00000250: 0300 0000 0000 000e 0001 0001 4841 4a4a ............HAJJ 00000260: 0300 0000 0000 000e 0001 0001 4841 5045 ............HAPE 00000270: 0300 0000 0000 000e 0001 0001 4841 504a ............HAPJ 00000280: 0300 0000 0000 000e 0001 0002 4841 4645 ............HAFE 00000290: 0300 0000 0000 000e 0001 0002 4841 4745 ............HAGE 000002a0: 0300 0000 0000 000e 0001 0001 4841 4445 ............HADE 000002b0: 0300 0000 0000 000e 0001 0002 4841 5941 ............HAYA 000002c0: 0300 0000 0000 000e 0001 0001 4841 544a ............HATJ 000002d0: 0000 0000 0000 0000 0000 0000 0000 0000 ................ 000002e0: 0000 0000 0000 0000 0000 0000 0000 0000 ................ 000002f0: 0000 0000 0000 0000 0000 0000 0000 0000 ................ 00000300: 0000 0000 0000 0000 0000 0000 0000 0000 ................ 00000310: 1102 0000 9400 0000 0000 0000 0000 0000 ................ 00000320: 0000 0000 0000 0000 0000 0000 0000 0000 ................ 00000330: 291f f31f 4315 63d7 3f42 82ef e4d1 c17b ).ó.C.c×?B.ïäÑÁ{
Here is my example C structure containing each channel entry.
typedef struct { u8 channel_type; // 03 for normal channels, 01 for disk channel, 00 for no channel u8 secondary_type; // 00 for normal channels; 01 for disk channel, Mii Channel, and Shop Channel u8 unknown[4]; // Unknown. All my titles have these set to 00. u16 moveable; // Not really sure, but all titles except disk use 000e, and disk uses 000f. // Since the disk chan is the only one unable to be moved, I assume that it means whether it is movable or not. u64 title_id; // Title ID. } iplsave_entry;
Another example C structure, this time containing the entirety of iplsave.bin
typedef struct { char magic[4]; // The magic! It is always "RIPL" u32 filesize; // The size of iplsave.bin. As of now, is always 0x00000340 u8 unknown[8]; // Unknown. Seems to always be 0x0000000200000000 iplsave_entry channels[48]; // The 48 channels on the list. u8 unknown2[32]; // Unknown. u8 md5[16]; // Maybe an MD5 sum? } iplsave;
You should be able to understand most of the structure of iplsave.bin after looking at those structures. =D
Any more info is appreciated! --SquidMan 03:13, 1 October 2008 (UTC)