In memory of Ben “bushing” Byer, who passed away on Monday, February 8th, 2016.

Difference between revisions of "ScummVM"

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| description = Adventure game engine implementation
 
| description = Adventure game engine implementation
 
| type = Emulation/Simulation
 
| type = Emulation/Simulation
|| display = Any
+
| display = Any
 
| author = dhewg
 
| author = dhewg
| download =
+
| download = [http://static.hackmii.com/scummvm-wii-r33789.zip rev 33789]
[http://static.hackmii.com/scummvm-wii-r33789.zip rev 33789]
 
 
| peripherals = {{Wiimote1}} {{FrontSD}}
 
| peripherals = {{Wiimote1}} {{FrontSD}}
|hbc=1
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| hbc = 1
|hbb=1
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| hbb = 1
 
}}
 
}}
  
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* test 1
 
* test 1
 
** first public test version
 
** first public test version
 
[[Category:Homebrew_in_HomebrewBrowser]]
 

Revision as of 19:21, 30 August 2008

ScummVM
Scummvmsouris.png
General
Author(s)dhewg
TypeEmulation/Simulation
Links
[[rev 33789|Download]]
Peripherals
Wiimote1.svg Loads files from the Front SD slot

News

Great news everyone, the Wii port has been committed to the official ScummVM svn! You can check out the source here and talk about it on the Wii port forum.

Please don't use the wiki talk page for reporting bugs anymore. Use the official bug tracker, following the bug submission guidelines.

Links

READMII

Please check the READMII file from the most recent version.

Changelog (Wii specific)

  • rev 33789
    • proper fullscreen video mode
    • multiple graphic modes with different overscan values
    • "fullscreen mode" stretches the picture on 16:9 displays
    • fixed broken sword 1/2 gfx garbage
    • support for setShakePos()
  • rev 33083
    • fixed another savegame issue
    • support for the reset and power button
    • added a gamecube port
  • rev 32565
    • the wii port is now official
    • updated icon
    • the savegame issue is fixed (was not wii port specific)
  • rev 32506
    • restructured the runtime paths
      • files from the selected game are now correctly loaded (check the READMII)
    • increased the virtual screen size for the IR pointer
      • its now easier to exit the sam & max inventory
      • fixes the goblins 3 scroll issue
    • added the keys "y" and "n" to the dpad (for simon the sorcerer)
  • rev 32475
    • improved sd read performance (thanks, svpe)
    • fixed crash on saving a game
  • rev 32231 (hbc apps package)
    • wiimote support
    • compiled with updated dkppc/libogc/libfat
      • fixes all known crashes (afaict)
      • Monkey Island 3 is playable now
  • test 2
    • screen is only updated if necessary
      • no more flicker on the BASS intro
      • better performance
    • games with higher screen resolutions are now drawn correctly
    • fixed some palette bugs
  • test 1
    • first public test version