In memory of Ben “bushing” Byer, who passed away on Monday, February 8th, 2016.

Difference between revisions of "ScummVM"

From WiiBrew
Jump to navigation Jump to search
m
(new build: rev 32475)
Line 6: Line 6:
 
| author = dhewg
 
| author = dhewg
 
| download =
 
| download =
[http://real.wiibrew.org/images/2/2c/Scummvm-wii-test2.zip Test 2]
+
[http://static.hackmii.com/scummvm-20080602000000.tgz rev 32475]
 
}}
 
}}
  
==Official Test Version==
+
====READMII====
  
Report Problems: [[Talk:Homebrew apps/ScummVM|here]]
+
Wii port of ScummVM README
 
+
--------------------------
Download: [[media:Scummvm-wii-test2.zip|test 2]] http://www.megaupload.com/?d=17RP79G0
 
 
 
Hints:
 
* If you have a Gamecube memory card plugged into Slot B, eject it prior to starting ScummVM
 
* The quality/speed of the SD card matters. FAT16 performs better than FAT32 on my cheap SD card.
 
* The SD card code seems to be buggy. Larger games such as COMI or Broken Sword will only work to some extent.
 
* The application crashes sometimes when exiting; press Z on your Gamcube pad to jump to the loader again
 
 
 
Enjoy,
 
 
 
dhewg
 
 
 
====Videos====
 
 
 
* [http://youtube.com/watch?v=3U5mYzi9nKA Video Demo of ScummVM Running Sam and Max Hit the Road on the Wii]
 
 
 
====ScummVM-Wii README====
 
 
 
ScummVM-Wii README
 
------------------
 
 
this is an early test version
 
svn revision 31370
 
 
   
 
   
 
  features not compiled in:
 
  features not compiled in:
Line 41: Line 18:
 
   
 
   
 
  REQUIREMENTS
 
  REQUIREMENTS
- sd card
 
- gamecube controller in port 1
 
 
   
 
   
FEATURES worth mentioning (wii port specific)
+
  - sd card
- GX hardware scaling
+
   - wiimote or gamecube controller in port 1
- usage of the wii's internal sd slot for:
 
   loading of runtime and game data
 
  game state loading/saving
 
 
   
 
   
 
  INSTALL
 
  INSTALL
  - copy the "scummvm" folder to the root of your sd card
+
   
- copy your demos and/or games onto the same sd card
+
  - copy the "scummvm" and "apps" folders to the root of your sd card
  freeware versions: http://scummvm.org/downloads.php#extras
+
  - copy your demos and/or games onto the same sd card
  demos: http://scummvm.org/demos.php
+
    freeware versions: http://scummvm.org/downloads.php#extras
 +
    demos: http://scummvm.org/demos.php
 
   
 
   
 
  RUN
 
  RUN
  - run scummvm-wii.elf on your wii
+
   
  - if you have a usbgecko in slot b, you have to read the debug messages with
+
  either use the homebrew channel, available at
   a terminal app, or the whole application will hang
+
 +
  http://hbc.hackmii.com/
 +
   
 +
   or load "boot.dol" with your favorite loader
 
   
 
   
 
  CONTROLS
 
  CONTROLS
  controls: gamecube pad
 
 
   
 
   
   analog stick: mouse movement
+
   wiimote
   a: left mouse button
+
  b: right mouse button
+
    analog stick: mouse movement
  x: escape
+
    a: left mouse button
  y: "." (skip current line of text)
+
    b: right mouse button
  z: enter
+
    minus: escape
  start: f5 (scummvm menu)
+
    plus: "." (skip current line of text)
  dpad up: shift (mass add for the gui)
+
    2: enter
  dpad left: "0"
+
    home: f5 (scummvm menu)
  l+r: quit
+
    dpad up: shift (mass add for the gui)
 +
    dpad left: "0"
 +
 +
   gamecube pad
 +
 +
    analog stick: mouse movement
 +
    a: left mouse button
 +
    b: right mouse button
 +
    x: escape
 +
    y: "." (skip current line of text)
 +
    z: enter
 +
    start: f5 (scummvm menu)
 +
    dpad up: shift (mass add for the gui)
 +
    dpad left: "0"
 
   
 
   
  CHANGELOG
+
  THANKS
 
   
 
   
- test 2
+
  shagkur and WinterMute, for devkitppc/libogc and the coorperation
   - screen is only updated if necessary
+
   svpe, for fixing the libfat feof/thread bugs on the last minute
    no more flicker on the BASS intro
+
   para, for making wiiuse available in libogc
    better performance
 
  - games with higher screen resolutions are now drawn correctly
 
   - fixed some palette bugs
 
  
 
====Links====
 
====Links====
 
* [http://www.scummvm.org/ Scummvm project Web Site]
 
* [http://www.scummvm.org/ Scummvm project Web Site]

Revision as of 00:27, 2 June 2008

ScummVM
General
Author(s)dhewg
TypeEmulation/Simulation
Links
[[rev 32475|Download]]

READMII

Wii port of ScummVM README
--------------------------

features not compiled in:
- the AGI game engine

REQUIREMENTS

  - sd card
  - wiimote or gamecube controller in port 1

INSTALL

 - copy the "scummvm" and "apps" folders to the root of your sd card
 - copy your demos and/or games onto the same sd card
   freeware versions: http://scummvm.org/downloads.php#extras
   demos: http://scummvm.org/demos.php

RUN

  either use the homebrew channel, available at

  http://hbc.hackmii.com/

  or load "boot.dol" with your favorite loader

CONTROLS

  wiimote

    analog stick: mouse movement
    a: left mouse button
    b: right mouse button
    minus: escape
    plus: "." (skip current line of text)
    2: enter
    home: f5 (scummvm menu)
    dpad up: shift (mass add for the gui)
    dpad left: "0"

  gamecube pad

    analog stick: mouse movement
    a: left mouse button
    b: right mouse button
    x: escape
    y: "." (skip current line of text)
    z: enter
    start: f5 (scummvm menu)
    dpad up: shift (mass add for the gui)
    dpad left: "0"

THANKS

  shagkur and WinterMute, for devkitppc/libogc and the coorperation
  svpe, for fixing the libfat feof/thread bugs on the last minute
  para, for making wiiuse available in libogc

Links