In memory of Ben “bushing” Byer, who passed away on Monday, February 8th, 2016.

Difference between revisions of "HOME Menu"

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(I’ve recently tried to mess with the HOME menu, creating page to document it)
 
(Differences between games)
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== File structure ==
 
== File structure ==
 
The HOME Menu assets reside in a directory called "homebutton" in one of the [[title]] contents for installed titles, and in main [[Wiidisc|disc]] partition for discs. This directory appears to contain a CSV for text translations, and an [[U8 archive|arc]].[[LZ77|LZ]] containing small textures that are assembled together to form the UI.
 
The HOME Menu assets reside in a directory called "homebutton" in one of the [[title]] contents for installed titles, and in main [[Wiidisc|disc]] partition for discs. This directory appears to contain a CSV for text translations, and an [[U8 archive|arc]].[[LZ77|LZ]] containing small textures that are assembled together to form the UI.
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== Differences between games ==
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Because the HOME Menu is part of every game, some games have slightly different menus. Below is the list of known differences.
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* The [[System Menu]] does not have a Reset button.
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* [[Virtual Console]] titles always display the HOME Menu in 4:3, and save the state upon exiting to the System Menu.
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* [[Photo Channel]], [[Forecast Channel]], and [[News Channel]] have an opaque HOME Menu.
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* Older games like Red Steel have a different sound when clicking buttons (excluding back buttons). This sound is an octave higher than the normal sound.
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* Not all games say "(Anything not saved will be lost)" on the exit confirmation screen.

Revision as of 21:37, 19 September 2021

The HOME Menu is an overlay that is shown in most official apps when pressing the Wiimote home button. Because it is implemented separately in every app, modding it is difficult.

File structure

The HOME Menu assets reside in a directory called "homebutton" in one of the title contents for installed titles, and in main disc partition for discs. This directory appears to contain a CSV for text translations, and an arc.LZ containing small textures that are assembled together to form the UI.

Differences between games

Because the HOME Menu is part of every game, some games have slightly different menus. Below is the list of known differences.

  • The System Menu does not have a Reset button.
  • Virtual Console titles always display the HOME Menu in 4:3, and save the state upon exiting to the System Menu.
  • Photo Channel, Forecast Channel, and News Channel have an opaque HOME Menu.
  • Older games like Red Steel have a different sound when clicking buttons (excluding back buttons). This sound is an octave higher than the normal sound.
  • Not all games say "(Anything not saved will be lost)" on the exit confirmation screen.